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MASCOT_HELLO.png
CluedoPng.png

2016/2019 - I worked on Cluedo throughout the duration of the project whilst at Marmalade Games Studio. I was the main 3D Artist, responsible for early pre-visualisations/prototyping, lighting, intro sequences (modeling, lighting, animations), asset animation, modeling, texturing and optimisations. I was also involved with coordinating schedules for the 3D team and sharing tasks among the team to ensure deadlines were met. Map layout's had to conform to a grid that matches the board game, so doorways and spaces between rooms always had to be the same. See the in-game footage for the intro sequences.

click images to magnify

Due to restricted 3D resources, for the Sherlock theme, I was the only 3D artist for the duration of it, so all work in the following Sherlock images are mine.

tom weaver 3d cluedo
tom weaver 3d cluedo
tom weaver 3d cluedo
tom weaver 3d cluedo
tom weaver 3d cluedo
Sherlock_06.jpg
tom weaver 3d cluedo
tom weaver 3d cluedo
tom weaver 3d cluedo
tom weaver 3d cluedo
Alpine_03.jpg
Alpine_02.jpg
Alpine_01.jpg
WW_05.jpg
WW_03.jpg
WW_01.jpg
WW_04.jpg
WW_02.jpg
ME_04.jpg
ME_01.jpg
ME_03.jpg
ME_02.jpg
Masq_01.jpg
Masq_02.jpg
Orchid_Sculpt.jpg
orchid texture.jpg
Scarlet_Sculpt.jpg
scartlett texture.jpg
organgrinder.jpg
IreneAdler.jpg
BobbyPlum.jpg
moriarty.jpg
watson.jpg
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